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nextgen giko build 3.
doom3 shadows, lensflare, pixelshadows, GL texture coloring, bumpmapping, parallax mapping, motionblur, focal blur, soft shadowing, sharpening etc
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>>1148
When is support for Normal Mapping, High Dynamic Range rendering, Displacment mapped water geometry, Adv Specular and Anti-Aliasing coming? WILL I NEED DIRECTX 10?????? D: